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From Game Development Lab Wiki
Welcome to the Game Development Lab Wiki!
This wiki should help to keep track of the current status of Cogaen and various student projects initiated by the Interactive Media and Digital Arts master programs of the Upper Austria University of Applied Sciences Hagenberg.
Students and teachers: Feel free to add information about ongoing projects or other relevant and game-related topics. Anonymous editing has been disabled due to a recent rise in spam comments on talk-pages. Please register an account for editing.
Please visit also our main web site Game Development Lab.
Ongoing projects
- Squaby - Tower defense for the iPhone
- There goes the neighborhood!
- Venice
Information about Cogaen
- Cogaen - Component based game engine overview
- CogaenSharp - C# port of the Cogaen
- CogaenJ - Java port of the Cogaen
- ACES - ACES componentbased entity and subsystems framework
- Component syntax
Ongoing projects incorporating Cogaen
Games
- Gorge - Arcade Game
- P.S.I. Revisited? - Gory FPS simulation (RPG with Tetris elements)
- RainBlow - Single-Player Casual Game
- Revive - Level-based Coop Beat'em'up
- Aqualibrium - 3D submarine deathmatch
- My Game Project - Template for game project documentation
Tools
- Cogaen CBero - Compoent Based Engine for Rendering Objects
- Cogaen Ka-Boom - Physics-based Collision Sound Engine
- Cogaen PhysiKCHs - 3D Physics Engine, providing support for Multiplayer Online Games
- Cogaen Scene - Scene Management for 3D Games
- Cogaen UI - User Interface Creation
- GAP - Pipeline for game assets, focusing on Autodesk Maya 2009 and Cogaen
- CogaenJ Refactoring - refactoring of the Java port
- Cogaen Adventure - Adventure Subsystem
- Cogaen DevSim - Business / Development simulation Subsystem
Former projects incorporating Cogaen
- CrashUp - Car Destructive Car Surviving Game
- CaptAncestor - CTF in a Scary Castle
- ScaryRace - Racing Game in a Scary Castle
- Delta Strike - Real Time Multiplayer Online Strategy Game
Using Cogaen
- Cogaen Tutorials - Tutorials for Cogaen and its subprojects
- Coding Guidelines - How to handle the Cogaen code
- Cogaen Documentation - Documents containing useful information on how to use Cogaen and its subprojects
Game Development Studio (GDS/GLab)
Xbox
XNA Premium Membership login: gamedev@fh-hagenberg.at
